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BOH.
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Casinò - Game corner
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~*~Game Corner? What?~*~
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In Veilstone City, in the center of town, you will find a building with
glowing lights and a star on it. This will be the Game Corner. There's a
second building on that little ridge, but that will be more important
later.
The Game Corner is home to the slot machine minigame. While a fun game in
and of itself, it is also the only way to get certain Items in this
game....other then trading them from a GBA-game, of course.
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~*~Why should I play?~*~
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Well, it's a fun game. It's a wonderful and refreshing break from - oh, who
am I kidding? You should play this for the prizes.
What prizes, you say? Well, head to the building next door. You can exchange
your hard-earned coins for the following:
>>>PRIZES<<<
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|Item |Cost (Coin) |Cost (PokeDollars)* |Effect |
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|Silk Scarf |1000 |20000 |Boost Normal Damage 10% |
|Wide Lens |1000 |20000 |Boost Accuracy slightly |
|Zoom Lens |1000 |20000 |Boost Accuracy IF hit first|
|Metronome |1000 |20000 |Boost Pwr of Repeated Moves|
|TM90 |2000 |40000 |Teaches Substitute |
|TM58 |2000 |40000 |Teaches Endure |
|TM75 |4000 |80000 |Teaches Swords Dance |
|TM32 |4000 |80000 |Teaches Double Team |
|TM44 |6000 |120000 |Teaches Rest |
|TM89 |6000 |120000 |Teaches U-Turn |
|TM10 |6000 |120000 |Teaches Hidden Power |
|TM27 |8000 |160000 |Teaches Return |
|TM21 |8000 |160000 |Teaches Frustration |
|TM35 |10000 |200000 |Teaches Flamethrower |
|TM24 |10000 |200000 |Teaches Thunderbolt |
|TM13 |10000 |200000 |Teaches Ice Beam |
|TM29 |10000 |200000 |Teaches Psychic |
|TM74 |15000 |300000 |Teaches Gyro Ball |
|TM68 |20000 |400000 |Teaches Giga Impact |
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*Note: You cannot use PokeDollars to buy Game Corner Prizes. This is added so
that if you are here just to buy Items, and not to play, you know how
many PokeDollars you need to convert into coins. That amount also
assumes that you have 0 Coins.
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~*~What do I need to play?~*~
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The Game Corner is special in that it doesn't use your regular PokeDollars.
Instead, it opts to use its own coins. Before you go and spend your hard
earned cash on these coins, first, you need the Coin Case.
>>>COIN CASE<<<
Where is this Coin Case? It too is in Veilstone City. The blonde guy in front
of the Game Corner tells you that a clown is giving them away. So, we need to
find that clown. On the same ridge as the Veilstone Gym, you will find two
houses. The house on the right has the clown in it. Talk to him, and he will
ask you to pick a hand. As far as I can tell, it doesn't matter which hand
you choose; either one will net you the Coin Case.
>>>COINS<<<
Now that you have that, you are in need of coins. These can ONLY be purchased
in the Game Corner, so head back there. First, however, talk to everyone in
the room. Like in previous games, there will be people here willing to hand
you a few coins. If you talk to them all, you should have around 70 coins now.
If you need more, then you have to buy them. Talk to the woman at the desk.
It will cost you 1,000 PokeDollars for 50 coins, and 10,000 PokeDollars for
500 coins. If you're loaded on cash, or just here for the Items, then stick
with the 10k purchases. Otherwise, buy as you see fit.
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~*~How do I play?~*~
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You have some coins. You're ready to play. So, let's begin.
I shouldn't have to tell you this, but go up to the machine and press A. Now
that you've done this, you're in the game. You will see on the top screen the
slot machine. On the bottom screen is a scene. Don't worry about that just
yet.....but it WILL be extrememly important later.
Press X to insert your coins. Unlike other games, you don't have the option of
1, 2, or 3 coins. This game forces you to place three coins in at all times.
This also allows you to win in 5 directions as opposed to the normal middle row
only. After you do this, press either the down button or the X button again to
start the reels.
You see the letters Y, B, and A under each reel? That is how you stop the reel.
There is no order that you must follow, so you can stop them at any point. If
you get three in a row either on the top line, middle line, bottom line, or
diagonally, you win.
>>>PAYOUTS<<<
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|If you get..... |You will win.....|
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|3 Sevens |100 Coins |
|3 Galactic Symbols |100 Coins |
|3 Moon Stones |15 Coins |
|3 Replay Symbols |Respin/15 Coins* |
|3 Pikachus |10 Coins |
|A Cherry |2 Coins |
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*Note: 15 Coins can only be won with the
Replay Symbols during Bonus Mode.
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~*~Random Poke Balls and Bonus Mode!~*~
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By now, I'm sure you've noticed on the bottom screen that various Poke Balls
will roll out randomly. This is a good thing. Each Poke Ball that shows up
has the potential to make a certain reel symbol "sticky". This means that with
a particular Poke Ball on the field, you have a much higher chance of getting
3 of a particular symbol.
>>>POKE BALLS<<<
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|If you see..... |You should get.... |
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|Ultra Ball |Pikachu |
|Great Ball |Replay Symbol |
|Safari Ball |Moon Stone |
|Premier Ball |Random* |
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*Note: The Premier Ball seems to be
random in the prize it wishes to
give out.
>>>CLEFAIRY<<<
Clefairy is extrememly important to the Slots. Clefairy shows up randomly from
an on-screen Poke Ball. When this happens, the odds of getting Galactic
Symbols and/or Sevens significantly rises. In fact, there is a way that you can
time it so that you get these. If you look, you will see that Clefairy will
randomly clap. When this happens, you will want to stop the reels one at a time.
After each clap, press one of the buttons to stop the reel. As far as I have
seen so far, it doesn't matter what order you stop them in, but I would think
it's best to just stop them from left to right in order.
Soon enough, you will get three of either of those. Once you get that, and
your 100 Coins, the Bonus Round starts.
>>>BONUS MODE<<<
As stated above, the Bonus Mode begins once you have gotten 3 Galactic Symbols
or 3 Sevens. The slots look the same way in this mode as in the normal one, but
the bottom screen is the important part.
In the upper left corner, there is a counter that says BONUS. It starts at 15,
and counts down to 0. That is the number of spins remaining in this round.
In the bottom right of the screen is a counter that says GET. It is there to
tell you the number of coins you have earned in this mode. In the middle of
the screen is Clefairy, and at the top is a moon.
When you hit X to deposit coins, you will only deposit 1 coin. In Bonus Mode,
only the middle line will pay out. The coins you deposit do come out of the
GET counter amount, so don't be surprised when it goes down by 1. Hit the
button to start the reels, and look down. Clefairy will point at one of the
three reels. If you press the button corresponding to the reel Clefairy is
pointing at, you will get a Replay symbol to stop in the middle line. Do this
for all three reels, and you will get three Replay symbols. This earns you
15 coins.
As long as you follow Clefairy's lead, you are guaranteed 15 coins per spin.
Since it costs 1 coin to play, this is a profit of 14 coins per spin. Not bad,
huh? However, watch out for the moon. When it glows red, do NOT push anything.
If you do so, Clefairy will grow fatigued, and the Bonus Mode will end much
faster.
There is something else, however. Occasionally, you will notice that just as
the moon glows red, it will glow white. This white moon seems to have the
opposite effect of the red moon. This means that pushing the buttons during
that will help extend your bonus play.
When your BONUS counter gets to 0, if your Clefairy is not fatigued, then a
pair of Pikachu will appear. They will dance (or something like that) for a
couple of seconds, and then your BONUS Counter is refilled back to 15.
Another round of the Bonus Mode has begun. There are a couple other things that
could happen in place of the Pikachu dance. Clefairy may just make a sound,
she may just stand there doing nothing, or she may even retreat into her Poke
Ball, and randomly pop back out.
This will loop until your Clefairy leaves. You then see a screen telling how
many rounds you lasted and how much you earned. If you've made it at least
10 rounds, go to the woman at the counter for a reward. This reward would be
TM 64, Explosion.
The type of the Poke Ball is a good indication of the length of time your bonus
round will end up lasting. The better the Ball, the more likely the round will
last. From what I can tell, it goes Safari > Ultra > Great. The Premier Ball is
just random.
Another great indicator is the Clefairy itself. You probably don't notice this
right away, but the Clefairies (I assume you can pluralize Clefairy) vary.
There are three that I have noticed. One of them will have a somewhat messed up
face. This is actually a Ditto masquerading as a Clefairy. The length of your
Bonus Round will be signficantly shorter with this one. The second type is your
basic everyday Clefairy. The Bonus Round will be normal. The third one has
green cheeks and green ears also, if I remember correctly. That one is a Shiny
Clefairy, and the Bonus Round will last much longer..